Within this essay, the focus will be on the designing usable interactive systems and a detailed description of Gestalt theory. Also the meaning of grouping for Gestalt theory including the primary factors that determine grouping will be illustrated. In addition to this perception and problem solving will be explained within Gestalt theory context. An example will be given to make all the theory to be comprehensive. Following that the principles will be outlined. At the end of this section a quick recap of Gestalt theory will be given.
As a second part of the essay the software life cycle will be described in the design of usable computer systems context. The steps of the life cycle will be briefly outlined under the activities in the life cycle heading. These steps are:
As the final part of the essay, a conclusion will be given discussing the Gestalt theory in computer systems design.